
Figmaįigma is an all-in-one design tool, handling everything from wireframing, prototyping and UI design to collaboration, design system management, and developer handoff.
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When you get to the end, you’ll also find some tips on how to choose the right prototyping tool for your needs. We’ve compiled the 9 best UI UX prototyping tools for UX designers, complete with an explanation of how they work. If you’re spoiled for choice and struggling to narrow it down, this guide is for you. And, like anything in UX, there are countless tools out there to help you get the job done. Back in 2015– 2016 we were testing our tools with Chromebooks,” he says.Prototyping is a crucial step in the UX design process. “We actually built Figma with Chromebooks in mind from the start. Such a partnership seems like a no-brainer in some ways, and Figma CEO Dylan Field certainly agrees. Incidentally, that’s a big part of the Chromebook’s appeal as well, especially in the education space: it’s cheap it takes a second to boot up it’s simple to use and it’s largely cloud-based. But part of what’s made Figma so competitive in that space is its simplicity: it’s easy to run and intuitive to use.
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These types of software aren’t new many other companies make prototyping tools and whiteboarding platforms. It’s also become more common for districts to issue students laptops over the years, increasing expectations that students might collaborate on and submit assignments online.

Though schools have reopened following the widespread closures of the early pandemic, many are continuing to invest in online services. The past few years have, unsurprisingly, seen demand for collaborative, cloud-based software (and whiteboarding features in particular) grow. But, “students today have so many other options: they can create timelines, they can create infographics, they can create storyboards for documentary film, they can create 3D models of architecture, an application to solve a problem, they can create a website.” He added, “Figma is an amazing tool that’s open-ended for students to be able to create any of those assets.” “We all grew up with the five-paragraph essay,” Russell says. He hopes the program will help to “graduate them into the next generation of software designers and software engineers.”Įven outside of those niches, Russell hopes that students can use the software for projects across disciplines. “Figma enables students to get in at the ground level with a low floor, but then gives them this extraordinarily high ceiling,” Russell says. Russell hopes that Figma’s software will flatten the learning curve for students interested in trying the disciplines out while also giving them advanced tools to work with down the line. “Computer science has not been the most accessible field over the years,” says Andy Russell, who leads product for Chrome OS Education.

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The two companies hope the program, which will be free of charge for schools, will help make software engineering and design more accessible to younger students. Think of it sort of like a less powerful Adobe Illustrator, but collaborative, online, and sometimes better for app and web design.


Users can add annotations and notes to projects, mark things with stickers, and even communicate through audio chat. Figma also allows team members to collaborate in a way that is similar to how they might in Google Docs - but on prototypes and design projects rather than text. Verge reporter Dami Lee described Figma as “Google Docs for design.” Like Google’s software, Figma is primarily web-based and is a lighter load for a computer to run than many industry-standard creative programs. Schools can apply now to the beta program, which will begin over the summer. The companies will bring Figma’s design and prototyping platform as well as its collaborative whiteboarding app FigJam to education Chromebooks. Google for Education has announced a new partnership with Figma.
